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STEPPER: A 16-step sequencer for the Game Boy Advance
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Devlog
STEPPER v1.8
February 09, 2024
by
BD
5
#Game Boy, #Game Boy Advance, #Music, #Music Production, #STEPPER
Hello STEPPER folk! Time has come once again for a major project update. This update features: A higher resolution clock for more accurate tempo Note that timing in emulators can be wonky, but on real...
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STEPPER v1.7
September 15, 2023
by
BD
3
#Game Boy, #Game Boy Advance, #Music Production, #Music
Hi! This update is quite exciting, a lot of new fun stuff to play around! First of all you will notice some slight changes to the UI: The white frame is gone to make some space and elements have been...
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STEPPER v1.6
August 04, 2023
by
BD
2
#Game Boy, #Game Boy Advance, #Music, #Music Production
Hello folks! This one is quite an interesting update! I've been having a lot of helps from "catbeats" ( https://www.instagram.com/catbeatsofficial/) to improve STEPPER's UI and a bunch of other featur...
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STEPPER v1.5
July 19, 2023
by
BD
2
#Game Boy, #Game Boy Advance, #Music, #Music Production
STEPPER v1.5 is out! A smaller update this time, but a fun one! Now you have access to a notification bar which can also display some tooltips if the help option is toggled in the settings. Good for n...
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STEPPER v1.4
June 02, 2023
by
BD
2
#Game Boy, #Game Boy Advance, #Music, #Music Production
Howdy lovely people! This was a long time coming, but now STEPPER now supports CV clock and audio sync with external devices (including itself, so now you can link multiple GBAs and make them play in...
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STEPPER v1.3
April 30, 2023
by
BD
2
#game boy, #game boy advance, #music, #music production
Hi y'all! This week I've been hard at work to bring a number of workflow and quality of life improvements to STEPPER, as well as a few bugfixes. I was planning on making a video demo of the new featur...
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STEPPER v1.2
April 23, 2023
by
BD
1
Hello folks! The past couple of weeks I was working on benchmarking and improving the performance of my rendering functions for the GBA (The could for this can be found here: https://git.badd10de.dev/...
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Fixed bug with repeating envelope in noise channel
April 09, 2023
by
BD
1
In the previous version (v1.0) non active triggers in the noise channel will still change the envelope, resulting in unintended noise patterns. This update should address this issue. The save files sh...
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