STEPPER v1.2
Hello folks!
The past couple of weeks I was working on benchmarking and improving the performance of my rendering functions for the GBA (The could for this can be found here: https://git.badd10de.dev/gba-renderers). Some of these made a big difference so I decided to port these changes to STEPPER. Version 1.2 includes the new renderer and an improved way of handling inputs. It should feel a bit snappier and should render flawlessly at the maximum refresh rate no matter what. These improvements open the door to better visual feedback (I'm already thinking on some fun things to do, with some animations and other goodies) but also the code (https://git.badd10de.dev/stepper/) is much more pleasant to work with. Other than that you shouldn't expect much of a difference in behavior, but please report any issues you find.
Files
Get STEPPER: A 16-step sequencer for the Game Boy Advance
STEPPER: A 16-step sequencer for the Game Boy Advance
A 16-step sequencer for the Game Boy Advance (GBA)
Status | Released |
Author | BD |
Genre | Rhythm |
Tags | Game Boy, Game Boy Advance, Music, Music Production |
More posts
- STEPPER v1.8Feb 09, 2024
- STEPPER v1.7Sep 15, 2023
- STEPPER v1.6Aug 04, 2023
- STEPPER v1.5Jul 19, 2023
- STEPPER v1.4Jun 02, 2023
- STEPPER v1.3Apr 30, 2023
- Fixed bug with repeating envelope in noise channelApr 09, 2023
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